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Card Ability
Up to two types of Card Ability are attached to one card. One is called Static Ability and the other is called Triggered Ability. There are Card Ability that can be acquired in common by 5 color civilizations, and Card Ability that can only be acquired by that civilization.

Static Ability

Rapid, Frontline, Biattack, Poison fang, Flying, Reincarnation.
Rapid
Normally, a unit cannot attack while it is in play. However, units with Rapid can attack.
Frontline
Enemy units must attack from units with Frontline.
Biattack
Units with Biattack can attack twice in one turn.
Poison fang
Units damaged by units with Poison fang will be destroyed.
Flying
A unit with Flying can attack by ignoring the opponent unit with Frontline.
Reincarnation
When a unit with reincarnation is destroyed, the same card is added to your hand.
Piercing
When the damage attacked by a unit with Piercing exceeds the health of the opponent unit, the opponent leader will be inflicted excess damage. Piercing is for Red civilization only.
Copy
When using a card with a copy, the same card will be added to your hand. Copy is for Blue civilization only.
Regeneration
At the end of your turn, the unit with Regeneration will fully recover its health. Regeneration is for Green civilization only.
Shield1
The damage taken by units with Shield1 is reduced by 1. Shield1 is for White civilization only.
Shield2
Damage taken by units with Shield2 is reduced by 2. Shield2 is for White civilization only.
Drain
When a unit with Drain attacks and deals damage, your leader will heal by the same amount as the damage dealt. Drain is for Black civilization only.

Triggered Ability

Summon
An ability that activates when a unit is summoned by paying a cost from your hand.
Death
An ability that activates when a unit is destroyed.
all triggered abilities
Summon: Draw 1 card. Summon: Draw 2 cards. Summon: Draw 3 cards. Summon: Draw 4 cards.
Death: Draw 1 card. Death: Draw 2 cards. Death: Draw 3 cards. Death: Draw 4 cards.
Summon: The opponent player draws 1 card. Summon: The opponent player draws 2 cards. Summon: The opponent player draws 3 cards.
Death: The opponent player draws 1 card. Death: The opponent player draws 2 cards. Death: The opponent player draws 3 cards.
Summon: Deal 1 damage to the enemy leader. Summon: Deal 2 damage to the enemy leader. Summon: Deal 3 damage to the enemy leader. Summon: Deal 4 damage to the enemy leader. Summon: Deal 5 damage to the enemy leader. Summon: Deal 6 damage to the enemy leader. Summon: Deal 7 damage to the enemy leader. Summon: Deal 8 damage to the enemy leader. Summon: Deal 9 damage to the enemy leader. Summon: Deal 10 damage to the enemy leader.
Death: Deal 1 damage to the enemy leader. Death: Deal 2 damage to the enemy leader. Death: Deal 3 damage to the enemy leader. Death: Deal 4 damage to the enemy leader. Death: Deal 5 damage to the enemy leader. Death: Deal 6 damage to the enemy leader. Death: Deal 7 damage to the enemy leader. Death: Deal 8 damage to the enemy leader. Death: Deal 9 damage to the enemy leader. Death: Deal 10 damage to the enemy leader.
Summon: Deal 1 damage to 1 enemy character. Summon: Deal 2 damage to 1 enemy character. Summon: Deal 3 damage to 1 enemy character. Summon: Deal 4 damage to 1 enemy character. Summon: Deal 5 damage to 1 enemy character. Summon: Deal 6 damage to 1 enemy character. Summon: Deal 7 damage to 1 enemy character. Summon: Deal 8 damage to 1 enemy character. Summon: Deal 9 damage to 1 enemy character. Summon: Deal 10 damage to 1 enemy character.
Summon: Deal 1 damage to 1 enemy unit. Summon: Deal 2 damage to 1 enemy unit. Summon: Deal 3 damage to 1 enemy unit. Summon: Deal 4 damage to 1 enemy unit. Summon: Deal 5 damage to 1 enemy unit. Summon: Deal 6 damage to 1 enemy unit. Summon: Deal 7 damage to 1 enemy unit. Summon: Deal 8 damage to 1 enemy unit. Summon: Deal 9 damage to 1 enemy unit. Summon: Deal 10 damage to 1 enemy unit.
Summon: Deal 1 damage to 1 random enemy unit. Summon: Deal 2 damage to 1 random enemy unit. Summon: Deal 3 damage to 1 random enemy unit. Summon: Deal 4 damage to 1 random enemy unit. Summon: Deal 5 damage to 1 random enemy unit. Summon: Deal 6 damage to 1 random enemy unit. Summon: Deal 7 damage to 1 random enemy unit. Summon: Deal 8 damage to 1 random enemy unit. Summon: Deal 9 damage to 1 random enemy unit. Summon: Deal 10 damage to 1 random enemy unit.
Death: Deal 1 damage to 1 random enemy unit. Death: Deal 2 damage to 1 random enemy unit. Death: Deal 3 damage to 1 random enemy unit. Death: Deal 4 damage to 1 random enemy unit. Death: Deal 5 damage to 1 random enemy unit. Death: Deal 6 damage to 1 random enemy unit. Death: Deal 7 damage to 1 random enemy unit. Death: Deal 8 damage to 1 random enemy unit. Death: Deal 9 damage to 1 random enemy unit. Death: Deal 10 damage to 1 random enemy unit.
Summon: Deal 1 damage to all enemy units. Summon: Deal 2 damage to all enemy units. Summon: Deal 3 damage to all enemy units. Summon: Deal 4 damage to all enemy units. Summon: Deal 5 damage to all enemy units. Summon: Deal 6 damage to all enemy units. Summon: Deal 7 damage to all enemy units.
Death: Deal 1 damage to all enemy units. Death: Deal 2 damage to all enemy units. Death: Deal 3 damage to all enemy units. Death: Deal 4 damage to all enemy units. Death: Deal 5 damage to all enemy units. Death: Deal 6 damage to all enemy units. Death: Deal 7 damage to all enemy units.
Summon: Give 1 friendly unit +1/+1. Summon: Give 1 friendly unit +2/+2. Summon: Give 1 friendly unit +3/+3. Summon: Give 1 friendly unit +4/+4. Summon: Give 1 friendly unit +5/+5. Summon: Give 1 friendly unit +6/+6.
Summon: Give all friendly units +1/+1. Summon: Give all friendly units +2/+2. Summon: Give all friendly units +3/+3. Summon: Give all friendly units +4/+4. Summon: Give all friendly units +5/+5. Summon: Give all friendly units +6/+6.
Death: Give all friendly units +1/+1. Death: Give all friendly units +2/+2. Death: Give all friendly units +3/+3. Death: Give all friendly units +4/+4. Death: Give all friendly units +5/+5. Death: Give all friendly units +6/+6.
Summon: Give 1 friendly unit +1/+0. Summon: Give 1 friendly unit +2/+0. Summon: Give 1 friendly unit +3/+0. Summon: Give 1 friendly unit +4/+0. Summon: Give 1 friendly unit +5/+0. Summon: Give 1 friendly unit +6/+0.
Summon: Give all friendly units +1/+0. Summon: Give all friendly units +2/+0. Summon: Give all friendly units +3/+0. Summon: Give all friendly units +4/+0. Summon: Give all friendly units +5/+0. Summon: Give all friendly units +6/+0.
Death: Give all friendly units +1/+0. Death: Give all friendly units +2/+0. Death: Give all friendly units +3/+0. Death: Give all friendly units +4/+0. Death: Give all friendly units +5/+0. Death: Give all friendly units +6/+0.
Summon: Give 1 friendly unit +0/+1. Summon: Give 1 friendly unit +0/+2. Summon: Give 1 friendly unit +0/+3. Summon: Give 1 friendly unit +0/+4. Summon: Give 1 friendly unit +0/+5. Summon: Give 1 friendly unit +0/+6.
Summon: Give all friendly units +0/+1. Summon: Give all friendly units +0/+2. Summon: Give all friendly units +0/+3. Summon: Give all friendly units +0/+4. Summon: Give all friendly units +0/+5. Summon: Give all friendly units +0/+6.
Death: Give all friendly units +0/+1. Death: Give all friendly units +0/+2. Death: Give all friendly units +0/+3. Death: Give all friendly units +0/+4. Death: Give all friendly units +0/+5. Death: Give all friendly units +0/+6.
Summon: Destroy 1 enemy unit.
Summon: Destroy 1 random enemy unit.
Summon: Destroy all enemy units.
Death: Destroy 1 random enemy unit.
Death: Destroy all enemy units.
Summon: Destroy 1 enemy Red unit.
Summon: Destroy 1 random enemy Red unit.
Summon: Destroy all enemy Red units.
Death: Destroy 1 random enemy Red unit.
Death: Destroy all enemy Red units.
Summon: Destroy 1 enemy Blue unit.
Summon: Destroy 1 random enemy Blue unit.
Summon: Destroy all enemy Blue units.
Death: Destroy 1 random enemy Blue unit.
Death: Destroy all enemy Blue units.
Summon: Destroy 1 enemy Green unit.
Summon: Destroy 1 random enemy Green unit.
Summon: Destroy all enemy Green units.
Death: Destroy 1 random enemy Green unit.
Death: Destroy all enemy Green units.
Summon: Destroy 1 enemy White unit.
Summon: Destroy 1 random enemy White unit.
Summon: Destroy all enemy White units.
Death: Destroy 1 random enemy White unit.
Death: Destroy all enemy White units.
Summon: Destroy 1 enemy Black unit.
Summon: Destroy 1 random enemy Black unit.
Summon: Destroy all enemy Black units.
Death: Destroy 1 random enemy Black unit.
Death: Destroy all enemy Black units.
Summon: Add 1 Mana Crystal to your hand. Summon: Add 2 Mana Crystals to your hand. Summon: Add 3 Mana Crystals to your hand.
Death: Add 1 Mana Crystal to your hand. Death: Add 2 Mana Crystals to your hand. Death: Add 3 Mana Crystals to your hand.
Summon: Restore 1 Health to 1 friendly character. Summon: Restore 2 Health to 1 friendly character. Summon: Restore 3 Health to 1 friendly character. Summon: Restore 4 Health to 1 friendly character. Summon: Restore 5 Health to 1 friendly character. Summon: Restore 6 Health to 1 friendly character. Summon: Restore 7 Health to 1 friendly character. Summon: Restore 8 Health to 1 friendly character. Summon: Restore 9 Health to 1 friendly character. Summon: Restore 10 Health to 1 friendly character.
Summon: Restore 1 Health to your leader. Summon: Restore 2 Health to your leader. Summon: Restore 3 Health to your leader. Summon: Restore 4 Health to your leader. Summon: Restore 5 Health to your leader. Summon: Restore 6 Health to your leader. Summon: Restore 7 Health to your leader. Summon: Restore 8 Health to your leader. Summon: Restore 9 Health to your leader. Summon: Restore 10 Health to your leader.
Death: Restore 1 Health to your leader. Death: Restore 2 Health to your leader. Death: Restore 3 Health to your leader. Death: Restore 4 Health to your leader. Death: Restore 5 Health to your leader. Death: Restore 6 Health to your leader. Death: Restore 7 Health to your leader. Death: Restore 8 Health to your leader. Death: Restore 9 Health to your leader. Death: Restore 10 Health to your leader.
Summon: Restore 1 Health to 1 friendly unit. Summon: Restore 2 Health to 1 friendly unit. Summon: Restore 3 Health to 1 friendly unit. Summon: Restore 4 Health to 1 friendly unit. Summon: Restore 5 Health to 1 friendly unit. Summon: Restore 6 Health to 1 friendly unit. Summon: Restore 7 Health to 1 friendly unit. Summon: Restore 8 Health to 1 friendly unit.
Summon: Restore 1 Health to all friendly units. Summon: Restore 2 Health to all friendly units. Summon: Restore 3 Health to all friendly units. Summon: Restore 4 Health to all friendly units. Summon: Restore 5 Health to all friendly units. Summon: Restore 6 Health to all friendly units. Summon: Restore 7 Health to all friendly units. Summon: Restore 8 Health to all friendly units.
Summon: Add 1 Goblin to your hand. Summon: Add 2 Goblins to your hand. Summon: Add 3 Goblins to your hand. Summon: Add 4 Goblins to your hand. Summon: Add 5 Goblins to your hand.
Death: Add 1 Goblin to your hand. Death: Add 2 Goblins to your hand. Death: Add 3 Goblins to your hand. Death: Add 4 Goblins to your hand. Death: Add 5 Goblins to your hand.
Summon: Add 1 Horus to your hand. Summon: Add 2 Horuses to your hand. Summon: Add 3 Horuses to your hand. Summon: Add 4 Horuses to your hand. Summon: Add 5 Horuses to your hand.
Death: Add 1 Horus to your hand. Death: Add 2 Horuses to your hand. Death: Add 3 Horuses to your hand. Death: Add 4 Horuses to your hand. Death: Add 5 Horuses to your hand.
Summon: Add 1 Amber Green Wing Dragon to your hand. Summon: Add 2 Amber Green Wing Dragons to your hand. Summon: Add 3 Amber Green Wing Dragons to your hand. Summon: Add 4 Amber Green Wing Dragons to your hand. Summon: Add 5 Amber Green Wing Dragons to your hand.
Death: Add 1 Amber Green Wing Dragon to your hand. Death: Add 2 Amber Green Wing Dragons to your hand. Death: Add 3 Amber Green Wing Dragons to your hand. Death: Add 4 Amber Green Wing Dragons to your hand. Death: Add 5 Amber Green Wing Dragons to your hand.
Summon: Add 1 Dragon Knight Baron of Rush to your hand. Summon: Add 2 Dragon Knight Baron of Rush to your hand. Summon: Add 3 Dragon Knight Baron of Rush to your hand. Summon: Add 4 Dragon Knight Baron of Rush to your hand. Summon: Add 5 Dragon Knight Baron of Rush to your hand.
Death: Add 1 Dragon Knight Baron of Rush to your hand. Death: Add 2 Dragon Knight Baron of Rush to your hand. Death: Add 3 Dragon Knight Baron of Rush to your hand. Death: Add 4 Dragon Knight Baron of Rush to your hand. Death: Add 5 Dragon Knight Baron of Rush to your hand.
Summon: Add 1 Mosasaurus to your hand. Summon: Add 2 Mosasauruses to your hand. Summon: Add 3 Mosasauruses to your hand. Summon: Add 4 Mosasauruses to your hand. Summon: Add 5 Mosasauruses to your hand.
Death: Add 1 Mosasaurus to your hand. Death: Add 2 Mosasauruses to your hand. Death: Add 3 Mosasauruses to your hand. Death: Add 4 Mosasauruses to your hand. Death: Add 5 Mosasauruses to your hand.
Summon: Give 1 friendly Red unit +1/+1. Summon: Give 1 friendly Red unit +2/+2. Summon: Give 1 friendly Red unit +3/+3. Summon: Give 1 friendly Red unit +4/+4. Summon: Give 1 friendly Red unit +5/+5. Summon: Give 1 friendly Red unit +6/+6.
Summon: Give all friendly Red units +1/+1. Summon: Give all friendly Red units +2/+2. Summon: Give all friendly Red units +3/+3. Summon: Give all friendly Red units +4/+4. Summon: Give all friendly Red units +5/+5. Summon: Give all friendly Red units +6/+6.
Death: Give all friendly Red units +1/+1. Death: Give all friendly Red units +2/+2. Death: Give all friendly Red units +3/+3. Death: Give all friendly Red units +4/+4. Death: Give all friendly Red units +5/+5. Death: Give all friendly Red units +6/+6.
Summon: Give 1 friendly Red unit +1/+0. Summon: Give 1 friendly Red unit +2/+0. Summon: Give 1 friendly Red unit +3/+0. Summon: Give 1 friendly Red unit +4/+0. Summon: Give 1 friendly Red unit +5/+0. Summon: Give 1 friendly Red unit +6/+0.
Summon: Give all friendly Red units +1/+0. Summon: Give all friendly Red units +2/+0. Summon: Give all friendly Red units +3/+0. Summon: Give all friendly Red units +4/+0. Summon: Give all friendly Red units +5/+0. Summon: Give all friendly Red units +6/+0.
Death: Give all friendly Red units +1/+0. Death: Give all friendly Red units +2/+0. Death: Give all friendly Red units +3/+0. Death: Give all friendly Red units +4/+0. Death: Give all friendly Red units +5/+0. Death: Give all friendly Red units +6/+0.
Summon: Give 1 friendly Red unit +0/+1. Summon: Give 1 friendly Red unit +0/+2. Summon: Give 1 friendly Red unit +0/+3. Summon: Give 1 friendly Red unit +0/+4. Summon: Give 1 friendly Red unit +0/+5. Summon: Give 1 friendly Red unit +0/+6.
Summon: Give all friendly Red units +0/+1. Summon: Give all friendly Red units +0/+2. Summon: Give all friendly Red units +0/+3. Summon: Give all friendly Red units +0/+4. Summon: Give all friendly Red units +0/+5. Summon: Give all friendly Red units +0/+6.
Death: Give all friendly Red units +0/+1. Death: Give all friendly Red units +0/+2. Death: Give all friendly Red units +0/+3. Death: Give all friendly Red units +0/+4. Death: Give all friendly Red units +0/+5. Death: Give all friendly Red units +0/+6.
Summon: Deal 1 damage to all Green units. Summon: Deal 2 damage to all Green units. Summon: Deal 3 damage to all Green units. Summon: Deal 4 damage to all Green units. Summon: Deal 5 damage to all Green units. Summon: Deal 6 damage to all Green units. Summon: Deal 7 damage to all Green units.
Death: Deal 1 damage to all Green units. Death: Deal 2 damage to all Green units. Death: Deal 3 damage to all Green units. Death: Deal 4 damage to all Green units. Death: Deal 5 damage to all Green units. Death: Deal 6 damage to all Green units. Death: Deal 7 damage to all Green units.
Summon: Deal 1 damage randomly split among enemy characters. Summon: Deal 2 damage randomly split among enemy characters. Summon: Deal 3 damage randomly split among enemy characters. Summon: Deal 4 damage randomly split among enemy characters. Summon: Deal 5 damage randomly split among enemy characters. Summon: Deal 6 damage randomly split among enemy characters. Summon: Deal 7 damage randomly split among enemy characters. Summon: Deal 8 damage randomly split among enemy characters. Summon: Deal 9 damage randomly split among enemy characters. Summon: Deal 10 damage randomly split among enemy characters.
Summon: Add 1 Bomb to your hand. Summon: Add 2 Bombs to your hand Summon: Add 3 Bombs to your hand Summon: Add 4 Bombs to your hand Summon: Add 5 Bombs to your hand
Death: Add 1 Bomb to your hand. Death: Add 2 Bombs to your hand Death: Add 3 Bombs to your hand Death: Add 4 Bombs to your hand Death: Add 5 Bombs to your hand
Summon: Add 1 Teddy Bomb to your hand. Summon: Add 2 Teddy Bombs to your hand Summon: Add 3 Teddy Bombs to your hand Summon: Add 4 Teddy Bombs to your hand Summon: Add 5 Teddy Bombs to your hand
Death: Add 1 Teddy Bomb to your hand. Death: Add 2 Teddy Bombs to your hand Death: Add 3 Teddy Bombs to your hand Death: Add 4 Teddy Bombs to your hand Death: Add 5 Teddy Bombs to your hand
Summon: Give 1 friendly Blue unit +1/+1. Summon: Give 1 friendly Blue unit +2/+2. Summon: Give 1 friendly Blue unit +3/+3. Summon: Give 1 friendly Blue unit +4/+4. Summon: Give 1 friendly Blue unit +5/+5. Summon: Give 1 friendly Blue unit +6/+6.
Summon: Give all friendly Blue units +1/+1. Summon: Give all friendly Blue units +2/+2. Summon: Give all friendly Blue units +3/+3. Summon: Give all friendly Blue units +4/+4. Summon: Give all friendly Blue units +5/+5. Summon: Give all friendly Blue units +6/+6.
Death: Give all friendly Blue units +1/+1. Death: Give all friendly Blue units +2/+2. Death: Give all friendly Blue units +3/+3. Death: Give all friendly Blue units +4/+4. Death: Give all friendly Blue units +5/+5. Death: Give all friendly Blue units +6/+6.
Summon: Give 1 friendly Blue unit +1/+0. Summon: Give 1 friendly Blue unit +2/+0. Summon: Give 1 friendly Blue unit +3/+0. Summon: Give 1 friendly Blue unit +4/+0. Summon: Give 1 friendly Blue unit +5/+0. Summon: Give 1 friendly Blue unit +6/+0.
Summon: Give all friendly Blue units +1/+0. Summon: Give all friendly Blue units +2/+0. Summon: Give all friendly Blue units +3/+0. Summon: Give all friendly Blue units +4/+0. Summon: Give all friendly Blue units +5/+0. Summon: Give all friendly Blue units +6/+0.
Death: Give all friendly Blue units +1/+0. Death: Give all friendly Blue units +2/+0. Death: Give all friendly Blue units +3/+0. Death: Give all friendly Blue units +4/+0. Death: Give all friendly Blue units +5/+0. Death: Give all friendly Blue units +6/+0.
Summon: Give 1 friendly Blue unit +0/+1. Summon: Give 1 friendly Blue unit +0/+2. Summon: Give 1 friendly Blue unit +0/+3. Summon: Give 1 friendly Blue unit +0/+4. Summon: Give 1 friendly Blue unit +0/+5. Summon: Give 1 friendly Blue unit +0/+6.
Summon: Give all friendly Blue units +0/+1. Summon: Give all friendly Blue units +0/+2. Summon: Give all friendly Blue units +0/+3. Summon: Give all friendly Blue units +0/+4. Summon: Give all friendly Blue units +0/+5. Summon: Give all friendly Blue units +0/+6.
Death: Give all friendly Blue units +0/+1. Death: Give all friendly Blue units +0/+2. Death: Give all friendly Blue units +0/+3. Death: Give all friendly Blue units +0/+4. Death: Give all friendly Blue units +0/+5. Death: Give all friendly Blue units +0/+6.
Summon: Deal 1 damage to all Red units. Summon: Deal 2 damage to all Red units. Summon: Deal 3 damage to all Red units. Summon: Deal 4 damage to all Red units. Summon: Deal 5 damage to all Red units. Summon: Deal 6 damage to all Red units. Summon: Deal 7 damage to all Red units.
Death: Deal 1 damage to all Red units. Death: Deal 2 damage to all Red units. Death: Deal 3 damage to all Red units. Death: Deal 4 damage to all Red units. Death: Deal 5 damage to all Red units. Death: Deal 6 damage to all Red units. Death: Deal 7 damage to all Red units.
Summon: Deal 1 damage randomly split among enemy units. Summon: Deal 2 damage randomly split among enemy units. Summon: Deal 3 damage randomly split among enemy units. Summon: Deal 4 damage randomly split among enemy units. Summon: Deal 5 damage randomly split among enemy units. Summon: Deal 6 damage randomly split among enemy units. Summon: Deal 7 damage randomly split among enemy units. Summon: Deal 8 damage randomly split among enemy units. Summon: Deal 9 damage randomly split among enemy units. Summon: Deal 10 damage randomly split among enemy units.
Summon: Add 1 Blue Magic Bottle to your hand. Summon: Add 2 Blue Magic Bottles to your hand. Summon: Add 3 Blue Magic Bottles to your hand. Summon: Add 4 Blue Magic Bottles to your hand. Summon: Add 5 Blue Magic Bottles to your hand.
Death: Add 1 Blue Magic Bottle to your hand. Death: Add 2 Blue Magic Bottles to your hand. Death: Add 3 Blue Magic Bottles to your hand. Death: Add 4 Blue Magic Bottles to your hand. Death: Add 5 Blue Magic Bottles to your hand.
Summon: Give 1 friendly Green unit +1/+1. Summon: Give 1 friendly Green unit +2/+2. Summon: Give 1 friendly Green unit +3/+3. Summon: Give 1 friendly Green unit +4/+4. Summon: Give 1 friendly Green unit +5/+5. Summon: Give 1 friendly Green unit +6/+6.
Summon: Give all friendly Green units +1/+1. Summon: Give all friendly Green units +2/+2. Summon: Give all friendly Green units +3/+3. Summon: Give all friendly Green units +4/+4. Summon: Give all friendly Green units +5/+5. Summon: Give all friendly Green units +6/+6.
Death: Give all friendly Green units +1/+1. Death: Give all friendly Green units +2/+2. Death: Give all friendly Green units +3/+3. Death: Give all friendly Green units +4/+4. Death: Give all friendly Green units +5/+5. Death: Give all friendly Green units +6/+6.
Summon: Give 1 friendly Green unit +1/+0. Summon: Give 1 friendly Green unit +2/+0. Summon: Give 1 friendly Green unit +3/+0. Summon: Give 1 friendly Green unit +4/+0. Summon: Give 1 friendly Green unit +5/+0. Summon: Give 1 friendly Green unit +6/+0.
Summon: Give all friendly Green units +1/+0. Summon: Give all friendly Green units +2/+0. Summon: Give all friendly Green units +3/+0. Summon: Give all friendly Green units +4/+0. Summon: Give all friendly Green units +5/+0. Summon: Give all friendly Green units +6/+0.
Death: Give all friendly Green units +1/+0. Death: Give all friendly Green units +2/+0. Death: Give all friendly Green units +3/+0. Death: Give all friendly Green units +4/+0. Death: Give all friendly Green units +5/+0. Death: Give all friendly Green units +6/+0.
Summon: Give 1 friendly Green unit +0/+1. Summon: Give 1 friendly Green unit +0/+2. Summon: Give 1 friendly Green unit +0/+3. Summon: Give 1 friendly Green unit +0/+4. Summon: Give 1 friendly Green unit +0/+5. Summon: Give 1 friendly Green unit +0/+6.
Summon: Give all friendly Green units +0/+1. Summon: Give all friendly Green units +0/+2. Summon: Give all friendly Green units +0/+3. Summon: Give all friendly Green units +0/+4. Summon: Give all friendly Green units +0/+5. Summon: Give all friendly Green units +0/+6.
Death: Give all friendly Green units +0/+1. Death: Give all friendly Green units +0/+2. Death: Give all friendly Green units +0/+3. Death: Give all friendly Green units +0/+4. Death: Give all friendly Green units +0/+5. Death: Give all friendly Green units +0/+6.
Summon: Deal 1 damage to all Blue units. Summon: Deal 2 damage to all Blue units. Summon: Deal 3 damage to all Blue units. Summon: Deal 4 damage to all Blue units. Summon: Deal 5 damage to all Blue units. Summon: Deal 6 damage to all Blue units. Summon: Deal 7 damage to all Blue units.
Death: Deal 1 damage to all Blue units. Death: Deal 2 damage to all Blue units. Death: Deal 3 damage to all Blue units. Death: Deal 4 damage to all Blue units. Death: Deal 5 damage to all Blue units. Death: Deal 6 damage to all Blue units. Death: Deal 7 damage to all Blue units.
Summon: Add 1 Green Magic Bottle to your hand. Summon: Add 2 Green Magic Bottles to your hand. Summon: Add 3 Green Magic Bottles to your hand. Summon: Add 4 Green Magic Bottles to your hand. Summon: Add 5 Green Magic Bottles to your hand.
Death: Add 1 Green Magic Bottle to your hand. Death: Add 2 Green Magic Bottles to your hand. Death: Add 3 Green Magic Bottles to your hand. Death: Add 4 Green Magic Bottles to your hand. Death: Add 5 Green Magic Bottles to your hand.
Summon: Add 1 Unicorn to your hand. Summon: Add 2 Unicorns to your hand. Summon: Add 3 Unicorns to your hand. Summon: Add 4 Unicorns to your hand. Summon: Add 5 Unicorns to your hand.
Death: Add 1 Unicorn to your hand. Death: Add 2 Unicorns to your hand. Death: Add 3 Unicorns to your hand. Death: Add 4 Unicorns to your hand. Death: Add 5 Unicorns to your hand.
Summon: Add 1 Glorious Unicorn to your hand. Summon: Add 2 Glorious Unicorns to your hand. Summon: Add 3 Glorious Unicorns to your hand. Summon: Add 4 Glorious Unicorns to your hand. Summon: Add 5 Glorious Unicorns to your hand.
Death: Add 1 Glorious Unicorn to your hand. Death: Add 2 Glorious Unicorns to your hand. Death: Add 3 Glorious Unicorns to your hand. Death: Add 4 Glorious Unicorns to your hand. Death: Add 5 Glorious Unicorns to your hand.
Summon: Give 1 friendly White unit +1/+1. Summon: Give 1 friendly White unit +2/+2. Summon: Give 1 friendly White unit +3/+3. Summon: Give 1 friendly White unit +4/+4. Summon: Give 1 friendly White unit +5/+5. Summon: Give 1 friendly White unit +6/+6.
Summon: Give all friendly White units +1/+1. Summon: Give all friendly White units +2/+2. Summon: Give all friendly White units +3/+3. Summon: Give all friendly White units +4/+4. Summon: Give all friendly White units +5/+5. Summon: Give all friendly White units +6/+6.
Death: Give all friendly White units +1/+1. Death: Give all friendly White units +2/+2. Death: Give all friendly White units +3/+3. Death: Give all friendly White units +4/+4. Death: Give all friendly White units +5/+5. Death: Give all friendly White units +6/+6.
Summon: Give 1 friendly White unit +1/+0. Summon: Give 1 friendly White unit +2/+0. Summon: Give 1 friendly White unit +3/+0. Summon: Give 1 friendly White unit +4/+0. Summon: Give 1 friendly White unit +5/+0. Summon: Give 1 friendly White unit +6/+0.
Summon: Give all friendly White units +1/+0. Summon: Give all friendly White units +2/+0. Summon: Give all friendly White units +3/+0. Summon: Give all friendly White units +4/+0. Summon: Give all friendly White units +5/+0. Summon: Give all friendly White units +6/+0.
Death: Give all friendly White units +1/+0. Death: Give all friendly White units +2/+0. Death: Give all friendly White units +3/+0. Death: Give all friendly White units +4/+0. Death: Give all friendly White units +5/+0. Death: Give all friendly White units +6/+0.
Summon: Give 1 friendly White unit +0/+1. Summon: Give 1 friendly White unit +0/+2. Summon: Give 1 friendly White unit +0/+3. Summon: Give 1 friendly White unit +0/+4. Summon: Give 1 friendly White unit +0/+5. Summon: Give 1 friendly White unit +0/+6.
Summon: Give all friendly White units +0/+1. Summon: Give all friendly White units +0/+2. Summon: Give all friendly White units +0/+3. Summon: Give all friendly White units +0/+4. Summon: Give all friendly White units +0/+5. Summon: Give all friendly White units +0/+6.
Death: Give all friendly White units +0/+1. Death: Give all friendly White units +0/+2. Death: Give all friendly White units +0/+3. Death: Give all friendly White units +0/+4. Death: Give all friendly White units +0/+5. Death: Give all friendly White units +0/+6.
Summon: Deal 1 damage to all Black units. Summon: Deal 2 damage to all Black units. Summon: Deal 3 damage to all Black units. Summon: Deal 4 damage to all Black units. Summon: Deal 5 damage to all Black units. Summon: Deal 6 damage to all Black units. Summon: Deal 7 damage to all Black units.
Death: Deal 1 damage to all Black units. Death: Deal 2 damage to all Black units. Death: Deal 3 damage to all Black units. Death: Deal 4 damage to all Black units. Death: Deal 5 damage to all Black units. Death: Deal 6 damage to all Black units. Death: Deal 7 damage to all Black units.
Summon: Add 1 Shine Bottle to your hand. Summon: Add 2 Shine Bottles to your hand. Summon: Add 3 Shine Bottles to your hand. Summon: Add 4 Shine Bottles to your hand. Summon: Add 5 Shine Bottles to your hand.
Death: Add 1 Shine Bottle to your hand. Death: Add 2 Shine Bottles to your hand. Death: Add 3 Shine Bottles to your hand. Death: Add 4 Shine Bottles to your hand. Death: Add 5 Shine Bottles to your hand.
Summon: Add 1 Love Bottle to your hand. Summon: Add 2 Love Bottles to your hand. Summon: Add 3 Love Bottles to your hand. Summon: Add 4 Love Bottles to your hand. Summon: Add 5 Love Bottles to your hand.
Death: Add 1 Love Bottle to your hand. Death: Add 2 Love Bottles to your hand. Death: Add 3 Love Bottles to your hand. Death: Add 4 Love Bottles to your hand. Death: Add 5 Love Bottles to your hand.
Summon: Gain 1 empty Mana. Summon: Gain 2 empty Mana. Summon: Gain 3 empty Mana.
Death: Gain 1 empty Mana. Death: Gain 2 empty Mana. Death: Gain 3 empty Mana.
Summon: Change 1 friendly units Attack to be equal to its Health.
Summon: Change all other units Attack to be equal to its Health.
Summon: Change 1 enemy units Attack to be equal to its Health.
Summon: Change all enemy units Attack to be equal to its Health.
Summon: Give 1 friendly Black unit +1/+1. Summon: Give 1 friendly Black unit +2/+2. Summon: Give 1 friendly Black unit +3/+3. Summon: Give 1 friendly Black unit +4/+4. Summon: Give 1 friendly Black unit +5/+5. Summon: Give 1 friendly Black unit +6/+6.
Summon: Give all friendly Black units +1/+1. Summon: Give all friendly Black units +2/+2. Summon: Give all friendly Black units +3/+3. Summon: Give all friendly Black units +4/+4. Summon: Give all friendly Black units +5/+5. Summon: Give all friendly Black units +6/+6.
Death: Give all friendly Black units +1/+1. Death: Give all friendly Black units +2/+2. Death: Give all friendly Black units +3/+3. Death: Give all friendly Black units +4/+4. Death: Give all friendly Black units +5/+5. Death: Give all friendly Black units +6/+6.
Summon: Give 1 friendly Black unit +1/+0. Summon: Give 1 friendly Black unit +2/+0. Summon: Give 1 friendly Black unit +3/+0. Summon: Give 1 friendly Black unit +4/+0. Summon: Give 1 friendly Black unit +5/+0. Summon: Give 1 friendly Black unit +6/+0.
Summon: Give all friendly Black units +1/+0. Summon: Give all friendly Black units +2/+0. Summon: Give all friendly Black units +3/+0. Summon: Give all friendly Black units +4/+0. Summon: Give all friendly Black units +5/+0. Summon: Give all friendly Black units +6/+0.
Death: Give all friendly Black units +1/+0. Death: Give all friendly Black units +2/+0. Death: Give all friendly Black units +3/+0. Death: Give all friendly Black units +4/+0. Death: Give all friendly Black units +5/+0. Death: Give all friendly Black units +6/+0.
Summon: Give 1 friendly Black unit +0/+1. Summon: Give 1 friendly Black unit +0/+2. Summon: Give 1 friendly Black unit +0/+3. Summon: Give 1 friendly Black unit +0/+4. Summon: Give 1 friendly Black unit +0/+5. Summon: Give 1 friendly Black unit +0/+6.
Summon: Give all friendly Black units +0/+1. Summon: Give all friendly Black units +0/+2. Summon: Give all friendly Black units +0/+3. Summon: Give all friendly Black units +0/+4. Summon: Give all friendly Black units +0/+5. Summon: Give all friendly Black units +0/+6.
Death: Give all friendly Black units +0/+1. Death: Give all friendly Black units +0/+2. Death: Give all friendly Black units +0/+3. Death: Give all friendly Black units +0/+4. Death: Give all friendly Black units +0/+5. Death: Give all friendly Black units +0/+6.
Summon: Deal 1 damage to all White units. Summon: Deal 2 damage to all White units. Summon: Deal 3 damage to all White units. Summon: Deal 4 damage to all White units. Summon: Deal 5 damage to all White units. Summon: Deal 6 damage to all White units. Summon: Deal 7 damage to all White units.
Death: Deal 1 damage to all White units. Death: Deal 2 damage to all White units. Death: Deal 3 damage to all White units. Death: Deal 4 damage to all White units. Death: Deal 5 damage to all White units. Death: Deal 6 damage to all White units. Death: Deal 7 damage to all White units.
Summon: Add 1 Shine Bottle to your hand. Summon: Add 2 Shine Bottles to your hand. Summon: Add 3 Shine Bottles to your hand. Summon: Add 4 Shine Bottles to your hand. Summon: Add 5 Shine Bottles to your hand.
Death: Add 1 Shine Bottle to your hand. Death: Add 2 Shine Bottles to your hand. Death: Add 3 Shine Bottles to your hand. Death: Add 4 Shine Bottles to your hand. Death: Add 5 Shine Bottles to your hand.
Summon: Add 1 Curse Bottle to the opponent players hand. Summon: Add 2 Curse Bottles to the opponent players hand. Summon: Add 3 Curse Bottles to the opponent players hand. Summon: Add 4 Curse Bottles to the opponent players hand. Summon: Add 5 Curse Bottles to the opponent players hand.
Death: Add 1 Curse Bottle to the opponent players hand. Death: Add 2 Curse Bottles to the opponent players hand. Death: Add 3 Curse Bottles to the opponent players hand. Death: Add 4 Curse Bottles to the opponent players hand. Death: Add 5 Curse Bottles to the opponent players hand.