Frequently asked questions about NFT Wars and TCGC are posted here.

There is only one type. It is challenging to maintain the value of both if you decide to release two types. We do not want to temporarily pump up or crash the reward tokens, as those will dilute their value.

It is currently on MATIC, but we really want to put them on OASYS chain.

Light paper. There is already a pool on the DEX. FT is all about liquidity, so we want to add a scale pool somewhere or have it yield-farming.

It is basically gameplay rewards + ranking rewards for competitions, etc.

It depends on the amount of TCGC staked or burned in the NFT.

not decided

not decided

NFT projects’ contracts will be capable of withdrawing TCGC.

The management will not prepare it, please prepare it by yourself. We have invested in YGG JAPAN. Also, we are planning to invest in an African game guild, although it has not been announced yet.

TCGC is designed to be released gradually over 10 years. Like Bitcoin, it will be established by gradually raising the price. L Dappstaking and staking fees from CryptoSpells’ sales will go towards server expenses.
・How does burning work? ・How will the card status increase after leveling up?
∙ Will there be a token burn when cards become available in the game? L We plan to have none at this time. The priority right now is to widen the window of access for new users.
∙ What about airdrops of tokens in the future? L Currently, giveaway tokens by lottery. L Airdrops to guild stockholders

TCGC is not a native token, so it does not require gas fees.

Compatible order: OASYS > Polygon >ETH L EVM compatible chains planned

We are looking at compatible games that can be used without being on the TCGVerse chain.

CryptoGames expects to release one new game per year.

Same turn-based card game as CryptoSpells

Reduce life to 0 or exhaust the card deck to 0 cards.

15 cards

Turn-based, 30 seconds limit. It is similar to CryptoSpells; however, we might modify it based on players’ responses.

We are assuming that it will be the same as in CryptoSpells.

It is random and is determined within a specific range. It is based on the mechanism of CryptoSpells. The status and parameters remain the same even if ownership is transferred.

It is tough to define a “strong card”. In a TCG, what matters most is how you use the card. Depending on that, a card with low parameters can still be considered strong. The allocation of stats (attack power, strength) and generated abilities are determined by a certain probability.

① Ability is given or enhanced: e.g., Iron Wall 1 -> Iron Wall 2
② Parameters are enhanced: 2/2 -> 3/3, etc.

No, there is not. The five colors of civilizations will replace the race system, and there will be abilities targeting certain civilizations, such as: "Enhance red civilization".

Yes. The game can be played without paying.

(just a little bit) of improvement comes from Splinterland.

Same measures as in CryptoSpells, but we make it not economically rational to have multiple accounts. For example, Rewards are paid according to TAV, so it is more efficient to play with just one account rather than playing with multiple accounts, etc.

Basically, no occurrence of transactions during gameplay. However, there is a possibility of getting on the OASYS chain on the backside. Occurrence points: Out-game activities such as FT burn / claim, governance, etc.

It is currently neither decided nor disclosed. However, since we will target CryptoSpells’s NFT, we would also like to target S cards.

My Crypto Heroes on OASYS, after CryptoSpells. We might increase support on projects on OASYS

Wallet connect possible. One wallet, one user

Marketing the information that new NFT projects will be added via OASYS.
FAQ about game play of battle part is below
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